Abstract:
The purposes of this research were as follows: 1) to design a creative problem-solving skill enhancement Instructional model based on simulation-based learning in virtual makerspaces for lower secondary students; 2) to investigate the effects of using this instructional model on students' creative problem-solving skills; and 3) to present a creative problem-solving skill enhancement Instructional model based on simulation-based learning in virtual makerspaces for lower secondary students. The sample group for evaluating the appropriateness of the instructional model consisted of three experts in educational technology and communication. The experimental group comprised 90 Mathayom 2 (Grade 8) students. The research instruments included an instructional model evaluation form and a creative problem-solving skills assessment. Data analysis was conducted using frequency, percentage, mean, standard deviation, dependent t-test, and one-way ANOVA to examine differences between and within groups. The result of the study showed that the instructional model comprised three key components: 1) A virtual makerspace for creative work production, 2) Creative problem-solving skills, and 3) Simulation-based learning. The results of implementing the instructional model revealed that the average post-instruction creative problem-solving skills of students were significantly higher than their pre-instruction scores at the 0.05 level. Furthermore, when the instructional model was applied, students from different academic tracks demonstrated no statistically significant differences in creative problem-solving skills at the 0.05 level.