Yufei Wu. Cross country comparison on customer satisfaction of online game : taking China and Thailand as an example. Master's Degree(Business Administration). Rangsit University Library. : Rangsit University, 2018.
Cross country comparison on customer satisfaction of online game : taking China and Thailand as an example
Abstract:
Over these few years, online gaming is growing competitive with numerous new
and the existing online game service providers delivering their best services to gain more
market share. In order to survive in this competitive industry is to continuously upgrade
and improve the game. The best way to retain the existing online game users and attract
potential buyers is to understand the factors affecting customer satisfaction and customer
loyalty. The purpose of this study is to compare the customer satisfaction of Thai and
Chinese online game players towards online game service which could lead to customer
Loyalty. By investigating the customers' experience value about online game services, this
study provided insights on key areas for improvement and reference for operation strategy,
enhancing brand and corporate image, and the quality of online game services, in order to
grab potential buyers and retain the existing, one. This study designed the questionnaire
based on the 22 variables of the SERVQUAL model, and analyzed the data collected by
IPA (Importance-Performance Analysis). 290 valid questionnaires were collected, and the
effective questionnaire rate is 96.21%. The sample data were analyzed by SPSS statistical
software. The nationality of the sample was mainly Chinese, with 41.58% of Thais; more male
players than female players; the majority of respondents are under the age of 35, accounting
for 75.62% of the total respondents. A comprehensive IPA analysis has been carried out on the
overall customer satisfaction. Inaddition, gender , age and occupation and more are used
for grouping and another IPA analysis has been conducted to understand the customer satisfaction
of different groups of customers towards online games. Finally, the finding of study provided
recommendations for online game service in Thailand and China to improve the quality of online
game service and thereby to improve the customer satisfaction.