Abstract:
The study is about the emotion and performance of a tramp child to create a 3D animation
in the fantasy genre. The purpose is to study characteristics, personality and behavior of a tramp
child in order to search for the identity of a tramp-child character which is used to create the main
3D animated character. The main character has the same personality of the tramp child, and also
the behavior towards a situation, and the habit which has been influenced by the past. The study is
to prove whether the 3D animated character can represent the real-life tramp child.
This study creates a story and an animation situation about a tramp child in the fantasy
genre. The story is told in a fun and exciting way. The main character has an outstanding
personality of the tramp child. The result of the study is that the fantasy animation, focusing on
fun and surreal scenes, is able to apply the real-life character into the animated 3D character and still contain the outstanding character of the tramp child