Tianjie Chen. Learning achievement and satisfaction using gamification in primary school arithmetic. Master's Degree(Technology-Enhanced Learning and Innovation). King Mongkut's Institute of Technology Ladkrabang. Central Library. : King Mongkut's Institute of Technology Ladkrabang, 2022.
Learning achievement and satisfaction using gamification in primary school arithmetic
Abstract:
The purposes of this study were 1) to develop gamification learning activities to enhance students learning achievement 2) to compare students' achievement through gamification learning activities by pre-testing and post-testing, and 3) to study students satisfaction with gamification learning activities. The subject of the study were thirty third-grade students of a public elementary school in Zhejiang Province, China. Research tools included online gamification learning activities, pre-test, post-test and questionnaires measuring students satisfaction with online gamification teaching. Statistics for data analysis were percentage, arithmetic mean, standard deviation, and t-test dependent. The results were as follows: 1) Using gamification learning activities was conducive to enhancing students achievement after teaching Basic Arithmetic Operations. And the average score of the three experts was 4.53, so the level of the lesson plan was the highest. 2) Students' achievement in the post-test was higher than in the pre-test. 3) Learning activities after gamification was beneficial to improve students satisfaction with basic arithmetic teaching was rated high
King Mongkut's Institute of Technology Ladkrabang. Central Library